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(+2)

I download game in 2022, and thet still awesome! I cant wait to see new update (like now)

good luck for all

(+2)

There won't be any more updates, the developer sadly passed away.

(+1)(-1)

thet doing me sad =(

(1 edit) (+6)

I just tried the game yesterday and it impressed me so much…sorry to know that Creature Unknown has passed away. He's a so talented that it's a pity to see many of his work left unfinished. How I wish someone can continue his work:(

(+8)

Sad to see the other games creature was working on will never see the light of day. He was super talented and these were a highlight of every jam he was in

(+6)

I didn't even realize Creature was developing this game. Just looked at his catalogue and noticed this was among it. It is sad his projects, which have such great potential, will be left unrealized. :(

(+9)

Creature unknown will be very very dearly missed.

what file holds the npc data

(+6)(-1)

RIP CreatureUnknown

(-2)

so who is working on it now?

more and likely no one 

(+1)

If you had taken a second to check the other comments you'd have known that unfortunately CreatureUnknown, who would be the developer of this, has recently passed.

Please remain civil.

This just made me depressed, knowing it was recent my heart goes to everyone who was deeply affected.

(+2)(-7)

yes, but someone else could remake and expand it

(+1)

Pretty sure Creature was the only dev, but sadly he passed away

(+10)

Rest in peace, CreatureUnknown.
o7

(+10)(-2)

Just so you all know:

CreatureUnknown has passed away. Cause of death is unknown.

(+1)(-4)

i dont believe it are you joking

(+3)(-1)

Unfortunately, I am not.

(-2)

...

(+6)

I was a friend of his. He passed due to a hereditary heart disease. He went quick and painlessly. He was a great person, so I have no doubt hes in a better place now

(+2)(-1)

This may sound like a dumb question, but how did you find out about it?

(+3)

Such a cute game! I played for fetish stuff, ended up getting hooked on the gameplay and spent like three hours getting gold XD

(+2)(-3)

Hey I have a question CreatureUnkown, do think you can add some burps and belches in this game? Like when ever the kobold you play as eats a coin, it would burp, and the villagers when they get fat, they would just randomly burp(could also be used as a way of alerting the player of nearby npcs).  I think it would make the experience more exciting. :3

(+1)

so what’s the good ending then?

(-11)

you should make an apple version.

(+1)(-6)

you should do it yourself then. 

(-12)

you should make a mobile version

I cant seem to change the settings. it wont let me adjust the graphics or resolution. it just highlights itself and the dropdown wont work. Am i doing something wrong? 

Probably not. It's very buggy.

(+1)

do you plan to make updates on this game? I don't who exactly won the jam, I tried to research and I guess this game was the winner :0! sooooo do you plan to make an update to this game?

(+3)(-1)

I hope he update it, it's a really good game ngl

(+6)

This is genuinely a very nice game, and has a lot of potential for if you decide to continue working on it in the future. Very endearing, kobolds cute.

(+1)

is there a female version / skin?

(+2)

KoBOL ABUV NEED 4 GENDER!!!1!!

(+1)(-2)

That's good to know, since I'm not into male stuff but really enjoy the game

(+2)

when's the next update coming, if i may ask?

(+2)

not sure. I've been busy with other projects

Alright

(-1)

is there a way to play this game and besides the way i'm supposed to get it ready isn't really working if there is another way please tell m

do the skins allow you to carry more gold?

they do not, they are just cosmetic

I don't even think there was ever a limit to begin with 

(+3)

Congrats on getting the highest GainJam Finalist Rating!!!

(1 edit) (+2)

the game is amazing

Awesome work as always Creature

(+1)

How do you get new game +??

(+1)

is there bursting, etc in this game? the smol upgrade implies there's a max capacity, but I can never seem to reach it. plus, there's a folder in the game called burstdebuginfo.

(+3)

There is not. And the max capacity is just that you do fill up faster, ie takes less gold to slow you down and you make more noise from it. The folder name is purely coincidence

And how is it Updated?

(+1)

The game is not, and cannot be updated until the Judging period for the Gain Jam concludes. I did however post a 'devlog' asking what people wanted to see added to the game, which Itch counted as an update to the game

It's fun, good gurgles.
There's an exploit where jumping and moving only while in the air stops suspicion from rising, and the smolbold perk seems to work a bit counterproductively

Still absolutely love how cutesy the game is

(+4)(-1)

i hope you add more to this game. it's honestly really fun and i think you could make something really good out of this.

(-1)

really good! But the stairs loading and unloading villagers breaks them and soft locks those stairs and sometimes the pop up doesn't appear when chased (i think its because of the zoom out)

(+8)(-1)

To much to ask for at this time, but would be fun to have more stages, dragon/hoard sizes, upgrades, and cutscenes.  Could be interesting even to branch out and add other game modes after reaching certain milestones, such as since the dragon grows so could the kobolds too (with or without dragon assistance) if say instead of sneaking around to grab money, you beat it out of them ^^; "fear the "tax" / tribute collector! (Simple magic can be utilized to transform them for desired task player chooses).  This is just for ideas in general if you wish to expand (pardon the pun) upon the game.

That aside there are still some bugs in the game, mostly dealing with ? and ! not appearing over some characters and they suddenly go after you, characters having trouble resetting to their initial position after moving/chasing, and worst is getting stuck in and blocking doorway because of belly and door collision.

Last question which may be bit spoiler, but what is the gold needed for max dragon/hoard size?

then ive found all the cutscenes then well the game was enjoyable

is there an actual end for the game?

unfortunately no, I was a bit strapped for time

dang. was a pretty fun time, though.

Hey, I can't download the game using the desktop app because you haven't tagged the current build as "compatible with Windows"

Fixed! Thanks for letting me know!

Though I was never able to figure out how to fulfill the wild cards, or obtain the 4 good score cutscenes, despite my Dragon at a girthy 10,000 gold hoard, this game was really neat to play!

There are hiccups, like in the beginning cutscene when it's seen for the second time, with it automatically skipping everything to load me into the first level, while keeping the cutscene dialogue bubble up on the screen, I pushed through and had a relatively smooth, though cutscene and wild card-less experience.


Pretty good!

(+1)

The wild cards are only there because they have to be present in the game to get points for it in the Gain Jam judging, as far as I understand it. As for the cutscenes, 2 of them are for the good score, 1 is the 'bad end' in the castle, and one is just the intro. 

Glad you enjoyed it, apologies for the hiccups, this one sort of ended up as a mad dash to get it playable by the finish line, haha

can someone tell me how i can get the other ending i cant seem to find out how not the throne room one the other one

I really wanna find the other ending

(1 edit)

Yoooo another banger of a game by you, hella kudos 👌👌
And from the gameplay and seeing the details throughout my plays I can totally feel all the love you put into this one, and the textures in the level design are really good, as well as the controls being smooth & fluent. I especially love it mainly from the bias of enjoying my stealth games, so with the inclusion of these fun kobold antics; its a lovely playthrough

Do you think you'd chuck this onto Steam after, if there is going to be of course, more dev work put into this? (eg. more levels)
Thank you for the experience!

Edit: Oh yeah, one feature which might help in play could be something to draw NPCs away from a door? per say making a lil kobold  "yip" button or maybe throwing a coin?

I also found a lil bug in the first town

the back door of the house in the far back seems to continuously creak despite it not being touched any longer

just reporting here 🙋

turn out all I needed was a major update

game's real nice!

keep it up bud

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